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3DExport is a marketplace where you can buy and sell 3D models, 3d print models and textures for using in CG projects. Our 3D Models marketplace was launched in February 2004, and now we are one of the world's largest providers of high quality 3D content.

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Sep 13, 2018 · It is a bit hard to tell from your photo but it looks like you mapped the UVs but didn't export any shadows with your texture. If you are using Blender Render then you typically would bake and save an Ambient Occlusion map and then layer your texture (in this case a blue weave fabric for the main area) on top of the AO and use "multiply" to blend them together and then export. May 29, 2019 · Original 3D model of Widowmaker from OverwatchIncludes meshes in several formats including FBX, OBJ and DAEIncludes PBR textures with Normal and Specular mapsBrought to you by Rip Van Winkle, enjoy and check out my other items You can do this by opening up blender normally, selecting the cube, pressing x and deleting the cube, then select file and then choose import, then select Collada (Default) (.dae), now the model should appear in blender. The textures are .dds files, but blender can apply them (I just can't figure out HOW to apply them PROPERLY! )

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An application used to modify the textures and models for the game Final Fantasy XIV. Menu Close. ... A simple tutorial if you just want to import others mods ...

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Recommended Blender DAE Import Settings: In Blender, once you are ready to export, go to File -> Export -> Collada 1.4(DAE) and it is advisable to use the following options: Be aware that selecting the option "Only Export Selected" will cause the Collada exporter to drop all hierarchy information. This will cause extreme pain when importing the ... What you should do is export textures from blender and then import dae file and textures into your target application separately. Then apply the material/texture onto object inside that application. This might help you: https://blender.stackexchange.com/a/106132/54801